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AI Insights · Timothy · October 2021

Top 5 Third Person Games on Android in the US for Q3 2021

Discover the performance of the top 5 third person games on the Android platform in the US during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Third Person Games on Android in the US for Q3 2021

The third person games category on the Android platform in the United States saw remarkable performances from several top apps during Q3 2021. Here's a closer look at the trends in weekly downloads, revenue, and active users for the top 5 games in this category, based on data from Sensor Tower.

Free Fire by Garena International I experienced significant fluctuations in weekly revenue, peaking at around $4.4M during the week of August 23. Weekly downloads for the game also saw notable highs, reaching approximately 84K in the same week. Active users remained strong throughout the quarter, though there was a gradual decline from around 3.3M at the end of June to 3M at the end of September.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed a steady increase in weekly revenue, hitting a peak of roughly $4.3M in the week of August 30. Downloads showed a similar uptrend, with the highest weekly downloads reaching about 59K in late July. The game enjoyed a consistent rise in active users, culminating in approximately 491K by the end of September.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw its highest weekly revenue of about $3.3M in early July. However, weekly downloads fluctuated significantly, peaking at around 54K in mid-July. Active users maintained a steady presence, although there was a slight decline from around 139K in early July to about 109K by the end of September.

MARVEL Strike Force: Squad RPG by Scopely showed a peak in weekly revenue at approximately $1.6M in mid-August. Weekly downloads saw a high of around 20K in late August. The game had a fairly consistent active user base, with numbers hovering around 170K to 180K throughout the quarter.

PUBG MOBILE from Level Infinite witnessed a peak in weekly revenue at around $1.6M in mid-August. Weekly downloads remained relatively stable, with the highest being around 71K in early July. Active users showed a gradual decline from approximately 451K at the end of June to around 315K by the end of September.

These insights highlight the dynamic nature of the third person games market on Android in the US. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021